How to Increase App Downloads: Post-Launch Growth Guide

How to increase app downloads after launch: ASO, ratings and reviews, web traffic, content, paid acquisition and retention in one practical app growth plan.

· 6 min

Your app is approved and live. For most teams, that is where the real challenge starts: with millions of apps in the stores, users do not arrive on their own. Knowing how to increase app downloads is not about one trick; it takes store optimization, outside traffic, product quality and retention working together. This guide lays out a practical post-launch growth plan.

Measure First: What to Track

MetricWhat it tells youWhere to find it
ImpressionsHow often your app was seen in the storeApp Store Connect Analytics, Play Console
Product page viewsHow many people opened your listingBoth consoles
Conversion rateShare of page viewers who installedBoth consoles
Traffic sourceSearch, browse or web referralBoth consoles
RetentionHow many installers come backConsoles and product analytics

Few impressions means a visibility problem. High impressions with low conversion means your page is not persuading. Low retention means growth spend may be wasted.

Add in-app analytics too. Without knowing where users drop off in onboarding, which features they use and whether they return in the first week, growth decisions are guesswork. Keep analytics aligned with your store privacy declarations and local data protection laws.

In-Store Growth: Make ASO Continuous

  • Monitor keyword performance and replace weak terms.
  • A/B test screenshots and the first visual.
  • Create Custom Product Pages and Custom Store Listings for different audiences.
  • Use In-App Events on iOS and promotional content on Google Play for extra visibility.

If your store account is not set up yet, start with our guide on opening an App Store developer account.

Ratings and Reviews

  1. Ask for ratings after a successful action, using the native review prompts.
  2. Never prompt on first launch or right after an error.
  3. Reply quickly and helpfully to negative reviews, and mention fixes when they ship.
  4. Feed recurring complaints into your roadmap.

Incentivized reviews break both stores' rules and put your account at risk.

An easy in-app feedback channel also helps: unhappy users can reach you directly, you learn about bugs sooner and you have a chance to win them back. Just do not design it as a filter to keep critics away from store reviews; the goal is to solve problems.

Traffic Beyond the Store

Website and content

A landing page for your app brings lasting search traffic, and helpful articles on the problem you solve reach users when they need you. Smart App Banners on iOS and direct store links on Android turn web visitors into installs.

Social and communities

Short videos showing real use work well. Genuinely helpful posts in communities where your audience gathers are trusted more than ads.

Press and launch platforms

Niche blogs, newsletters and product launch sites help build an early audience. A simple press kit makes coverage easier.

Referrals and sharing

Satisfied users are your most credible channel. Create natural sharing moments inside the app, such as sharing a result or a plan, and consider referral programs that reward both sides. Keep rewards compliant with store rules and never tie them to ratings or reviews.

Paid acquisition

Apple Search Ads, Google App Campaigns and social ads can deliver fast results. Make sure page conversion and retention are healthy first, start small, and scale only when revenue per user justifies acquisition cost.

Retention: The Hidden Growth Channel

  • Onboarding: get users to core value in the first minutes; defer sign-up and permission prompts where possible.
  • Notifications: personal and genuinely useful, never spammy.
  • Performance: launch time, crash rate and app size shape experience.
  • Regular updates: show the product is alive and listening.

A strong first experience needs design and engineering working together, which is why we run UI/UX design and mobile app development in one team.

A 90-Day Post-Launch Plan

  1. Days 1 to 30: set up measurement, fix crashes, add the rating prompt, make a first ASO pass.
  2. Days 31 to 60: start screenshot tests, launch a web landing page, begin content and community work.
  3. Days 61 to 90: improve onboarding based on retention, test small paid campaigns, scale what works.

We follow a similar loop with our own apps. If you want to plan post-launch growth, refresh your store listing or build retention-focused features, contact BernSoftware.

Frequently asked questions

How can I increase app downloads for free?

Store optimization, rating and review management, a website with helpful content, and social and community sharing are the main methods that need no ad budget.

When should I start paid user acquisition?

It is more efficient once your product page conversion and retention are healthy. Start with small budgets and compare acquisition cost with revenue per user before scaling.

Is it safe to buy downloads or reviews?

No. Fake installs and incentivized reviews violate App Store and Google Play rules and can lead to app removal or account termination.

Planning a project like this?

Plan it in 10 steps